The Watch Precinct serves as the main headquarters for The Watch in Neon District. It has three accessible floors and many detailed rooms, including a prison, gun store, and office area. This building is located not far from spawn, near the Noodle Store and Neon District Gym. The Watch Precinct is not hard to miss, with multiple signs and an all-metal industrial exterior that highly contrasts the rest of the Night Market's brick exteriors. It is also the location of the Car Crash Episode, which happens down the street the Watch Precinct is on and Attack on the Tower Episode, which takes place inside of the Precinct and changes the decoration of the rooms.
The building's reception consists of a simple desk, a sofa and spares decorations. An elevator faces the entrance, which travels a single floor and opens up to a wide landing with doors on either side. A long corridor runs perpendicular across from the elevator, with floor-to-ceiling windows displaying the offices below. One pane of glass is strangely missing.
The doors on either side of the landing lead to different areas. The left-hand door leads to a locker area, likely for Watch officers to store their equipment. The possibility of it being a changing room is contested by the presence of a requisitions officer in a booth to the left. This booth is interactable and allows players to purchase a myriad of Watch equipment. The right-hand door leads to an "operations room", a dimly-lit room with narrow windows dominated by a large, luminous holographic map with red dots scattered about. Next to this table is a row of terminals and server racks. A door leads from the operations room to an exterior catwalk, with a maintenance ladder to the roof of the building. The top of the building is empty save for a nonfunctional blue door.
Strangely enough, the exterior of the building also hides a small alcove which is occupied by a four-monitor computer setup and a simple chair. A mural of an eye is present. The same area also has a short ventilation tunnel that effectively leads nowhere and a two fans, one of which can be walked through to access the sewers.
The hallway at the end of the landing allows access to both the office and the outside. To the right of the hallway is another door that leads outside. To the left presents the player with a flight of stairs that provides access to the cell blocks and office space. The office space is relatively simple - there are a few desks either inside glass booths or outside and a coffee machine which provides coffee for 22 E-Cash.
The cell block is the lowest point in the building. The semicircular room is guarded by a security booth, which provides officers with a full view of the cells, of which there are three, all facing the security booth.
|HSR-IV Armor||2500||Made from a steel/carbon fibre composite, Heavy Special Response (HSR) Armor is an intimidating icon, only worn in times where the maximum protect is required. The Helmet comes with a display the feeds information about crowd formaions to the wearer in real time.|
|VEC-H||2100||Made with power in mind, the Vec-H submachine gun is a force to be reckoned with made specially for elite Watch personnel.|
|Riot Shield||1000||A Classic personal defense platform, used amoung police all over the globe. The Riot Shield is often deployed during CQB operations and crowd control.|
|Security Baton||350||Commonly used by the Watch to control crowds.|
|The Deputy Special||800||Favored amoung the upper ranks across the Watch. Great for dispersing a crowd, or taking pot shots at the Syndicates.|
|VEC STANDARD ISSUE||1900||Rifles of this size are rare on Neon District, due to the size and lack of mobility compared to pistols. But with rising tensions with Syndicates in the area, a little extra fire power may be necessary.|
|X2 Standard Issue||600||Newest issue of handgun designed for use in gritty environments, with little maintenance required.|
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